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Skulltula Tree

To celebrate the recently released masterpiece Tears of the Kingdom, and because I'm intensely a fan of all things Zelda, I made a personal scene in Unreal Engine 5 depicting a curious Skull Kid near a Skulltula tree.

Part on my goals for this piece were to refamiliarize myself with some programs I haven't touched in awhile and also pick up some new techniques and tools to speed up my workflow.

I may do a deeper dive into the process that went into making this piece but for now I must get back to TotK as I've been neglecting it in order to wrap this piece up :-)

Special thanks to Hendrik Nieuwdorp for his artistic feedback during my process! You can visit his portfolio here: www.HJNArt.com

Thanks for visiting!

Skulltula Tree - Sunset - Shot01

Skulltula Tree - Sunset - Shot01

Skulltula Tree - Sunset - Clip

Skulltula Tree - Sunset - Shot02

Skulltula Tree - Sunset - Shot02

Skulltula Tree - Sunset - Shot03

Skulltula Tree - Sunset - Shot03

Skulltula Tree - Night - Shot01

Skulltula Tree - Night - Shot01

Skulltula Tree - Day - Shot01

Skulltula Tree - Day - Shot01

Skulltula Tree - Toxic - Shot01

Skulltula Tree - Toxic - Shot01

Skulltula Tree - Sunset - Progression GIF

Skulltula Tree - Sunset - Progression GIF

Skull Kid - Human body/pose in Metahuman Creator, then modeled and refined in 3ds Max. Textured in Adobe Painter and Procreate. Rendered in Marmoset Toolbag 4 with neural filters applied in Adobe Photoshop.

Skull Kid - Human body/pose in Metahuman Creator, then modeled and refined in 3ds Max. Textured in Adobe Painter and Procreate. Rendered in Marmoset Toolbag 4 with neural filters applied in Adobe Photoshop.

Skulltula Tree - Software used

Skulltula Tree - Software used

Nomad Sculpt high-res sculpt - tree

Nomad Sculpt high-res sculpt - tree

Nomad Sculpt high-res sculpt - Skulltula

Nomad Sculpt high-res sculpt - Skulltula

Nomad Sculpt high-res sculpt - shell

Nomad Sculpt high-res sculpt - shell

Nomad Sculpt high-res sculpt - background cliffs

Nomad Sculpt high-res sculpt - background cliffs