Amaru

Amaru is an original scene I made for fun and to practice using a very limited amount of assets to create an environment. I also limited myself to only using 3ds Max 2019 for modeling and Marmoset Toolbag 3.06 for rendering. There is no Photoshop post processing in this scene, it's all handled in Toolbag.

I used Marius Silaghi's Quad Chamfer Modifier to speed up my modeling and Soon Aun's TriPlanar Projection Shader for Marmoset Toolbag3 for texturing, both available on Gumroad.

Thanks for taking the time to check out my work and have a productive 2019!

Amaru by Alexander Alza

Amaru by Alexander Alza

Amaru - Very few props were used to create this scene.

Amaru - Very few props were used to create this scene.

Amaru - Progression shots from original exploration to near final composition/lighting. 1 of 4

Amaru - Progression shots from original exploration to near final composition/lighting. 1 of 4

Amaru - Progression shots from original exploration to near final composition/lighting. 2 of 4

Amaru - Progression shots from original exploration to near final composition/lighting. 2 of 4

Amaru - Progression shots from original exploration to near final composition/lighting. 3 of 4

Amaru - Progression shots from original exploration to near final composition/lighting. 3 of 4

Amaru - Progression shots from original exploration to near final composition/lighting. 4 of 4

Amaru - Progression shots from original exploration to near final composition/lighting. 4 of 4

Amaru - The entire scene was put together in Marmoset Toolbag.

Amaru - The entire scene was put together in Marmoset Toolbag.